InkSmith is an education technology company that specializes in introducing 3D printing, coding, robotics, and other 21st-century makerspace technology into the classroom to empower purpose-driven learning. Our goal is to help students build STEAM, digital and problem-solving skills while providing educators with training, tools, and resources to support this learning in the classroom.
InkSmith's 21st-century technology solutions provide accessible and easy-to-use learning opportunities for classrooms, libraries, and makerspaces.
Our content is developed around real-world context and global connections with the goal of creating equitable learning opportunities for all.
We know that educators need to be supported with resources in the classroom in order to drive change. We offer professional learning sessions to equip educators with the confidence to teach students 21st-century digital skills and STEM competencies.
Many educators find it difficult to provide enriching learning experiences in specialized future-focused areas like coding.
We help educators build confidence in these areas by providing context, curriculum-connected lesson plans, and hands-on learning opportunities.
We help educators make learning new skills fun and rewarding while also achieving learning outcomes.
By improving pedagogy and proficiency in technology across the board, we help make education more equitable and provide opportunities for all students to achieve their goals and contribute in their future careers.
Universal Design for Learning, Design Thinking, Computational Thinking, and other Global Competencies are at the core of everything we do.
Integrating 21st-century technology into the classroom is key for preparing and equipping students with the skills they'll need for the future.
Purpose-driven learning with Global Connections and Competencies is crucial for providing meaningful learning experiences for students.